AI Insights · Timothy · October 2022
Top 5 Turn-Based Tactics Games in the US for Q3 2022: Performance Overview
Discover the performance of top turn-based tactics games in the US for Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 turn-based tactics games on a unified platform in the United States demonstrated varied performance across downloads, revenue, and active users. Here’s a closer look at their trends:
FINAL FANTASY BE:WOTV by SQUARE ENIX saw notable fluctuations in its weekly revenue, starting at approximately $147K in late June and reaching a peak of $256K by the end of September. Weekly downloads for the game were initially around 1.3K, spiking to 4.7K in mid-September. The weekly active users remained relatively stable, hovering around 20K to 21K throughout the quarter.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB exhibited a remarkable rise in both revenue and downloads post its mid-August release. Revenue surged from $126 in mid-July to over $180K by the end of September. Downloads peaked at 43.3K in mid-August before stabilizing around 18.1K towards the quarter's end. Active users showed a consistent increase, starting at 2.6K in early August and reaching 52.9K by late September.
The Walking Dead No Man's Land, published by Deca Live Operations GmbH, maintained a steady weekly revenue, starting at $60.7K in late June and slightly declining to around $51.2K by the end of September. Weekly downloads varied between 2.2K and 3.8K, while active users showed a modest increase from 5.8K to 6.3K over the quarter.
Bowmasters - Multiplayer Game by Playgendary Limited consistently performed well in terms of downloads and active users. Weekly downloads began at 122K in late June and settled at around 82.8K by the end of September. The game’s weekly revenue remained stable, averaging around $41K to $47K throughout the quarter. Active users saw a decline from 824K in late June to 622K by the end of September.
Lastly, Phobies from Phobies Holdings Inc. experienced a downtrend in weekly downloads and active users. Downloads dropped from 6.1K in late June to about 1.5K by the end of September. Active users followed a similar trend, decreasing from 6K to around 2.4K. Revenue peaked at $25.1K in early July but dropped to about $9.5K by late September.
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